Game is fun but needs some clean-up.
Typos in a text-based adventure. Yikes. While I enjoyed the narrative, the exploration process was rather tiresome; there was too much zooming in-and-out, and the character model moved a little on the slow side. I liked that there were different ways to destroy the Serpents--kept things interesting. The spellbook is useful but difficult to navigate; flipping through pages one by one is not an efficient way of finding the spell you need. I ended up ignoring the spellbook entirely in favour of testing out each spell combination in the constellations. These are all technical and rather nit-picky, though. The most important part of the game was the narrative, and I personally had a lot of fun figuring out different ways of defeating enemies and navigating conversations.
TN0310 about
Sorcery! 3, v1.0.3